This is a simple Raku script which generates an analysis of each recipe into its component parts, and delivers insight into the balance and progression of a mod.
The .csv files used as input are generated in Factorio, by loading a new game with only ~base~ and your chosen mod enabled, and running the following Lua code:
This is a literate script. The source code is embedded in these code blocks, and tangled into the Raku script using org-babel. This allows me to write a description of what I want to do, and comment on it without resorting to ~// /* */~ ugly comments.
* License
I don't own the source csv files generated by Factorio, nor the mods the script is pulling from. The Raku script itself is GPLv3.
** TODO: include GPLv3 in the repo
** Credits:
The following are mods from which .csv files have been generated. The recipe .csv files are included in the ~mod-recipes~ directory.
* The Code
** Setup
** Open csv file
** Open (create if needed) output org file
/I like org-mode, sue me. Also pseudocode is in Lisp./
For this, we'll likely want to include some metadata, like creation date, mod name, number of ingredients, maybe the total amount of raw mats needed to make one of everything?
** Make a list of products
That's the first column in the .csv file.
Read first column of the csv file and insert it into the .org (output) file.
3. Insert each ingredient and its amount as a separate item
**** Parse the output.org file, filling it out recursively
1. Open .org (output file)
2. Loop over output.org:
1. Find *product section.*
2. Find (next) ingredient lines in this product section.
3. Pass the product and each direct input item and its number to ~raw-ingredients~. /(We can distinguish direct inputs from raw ingredients easily because org-mode supports multiple characters for defining lists. So we can just look for lines beginning with ~-~ and not really think about anything else.)/